| | | 1 | | //======================================================================= |
| | | 2 | | // NavigationDistanceMath.cs |
| | | 3 | | //======================================================================= |
| | | 4 | | // MIT License, Copyright (c) 2024-present David Oravsky (mrdav30) |
| | | 5 | | // See LICENSE file in the project root for full license information. |
| | | 6 | | //======================================================================= |
| | | 7 | | |
| | | 8 | | using FixedMathSharp; |
| | | 9 | | |
| | | 10 | | namespace Trailblazer.Pathing; |
| | | 11 | | |
| | | 12 | | /// <summary>Provides conservative fixed-point bounds for exact geometric distances.</summary> |
| | | 13 | | internal static class NavigationDistanceMath |
| | | 14 | | { |
| | | 15 | | internal static bool TryFloor(Vector3d start, Vector3d end, out Fixed64 distance) |
| | | 16 | | { |
| | 1436 | 17 | | if (!Vector3d.TryGetDistance(start, end, out distance)) |
| | 2 | 18 | | return false; |
| | 1434 | 19 | | var scalar = new Vector3d(distance, Fixed64.Zero, Fixed64.Zero); |
| | 1434 | 20 | | return Vector3d.CompareDistanceSquared(start, end, Vector3d.Zero, scalar) >= 0 |
| | 1434 | 21 | | || Fixed64.TrySubtract(distance, Fixed64.MinIncrement, out distance); |
| | | 22 | | } |
| | | 23 | | |
| | | 24 | | internal static bool TryCeiling(Vector3d start, Vector3d end, out Fixed64 distance) |
| | | 25 | | { |
| | 168439 | 26 | | if (!Vector3d.TryGetDistance(start, end, out distance)) |
| | 6 | 27 | | return false; |
| | 168433 | 28 | | var scalar = new Vector3d(distance, Fixed64.Zero, Fixed64.Zero); |
| | 168433 | 29 | | return Vector3d.CompareDistanceSquared(start, end, Vector3d.Zero, scalar) <= 0 |
| | 168433 | 30 | | || Fixed64.TryAdd(distance, Fixed64.MinIncrement, out distance); |
| | | 31 | | } |
| | | 32 | | } |