| | | 1 | | //======================================================================= |
| | | 2 | | // GravitasMixedCollisionService.Partitioning.cs |
| | | 3 | | //======================================================================= |
| | | 4 | | // MIT License, Copyright (c) 2026–present David Oravsky (mrdav30) |
| | | 5 | | // See LICENSE file in the project root for full license information. |
| | | 6 | | //======================================================================= |
| | | 7 | | |
| | | 8 | | using FixedMathSharp; |
| | | 9 | | using FixedMathSharp.Geometry; |
| | | 10 | | using Gravitas.Colliders; |
| | | 11 | | using Gravitas.Support; |
| | | 12 | | using GridForge.Grids; |
| | | 13 | | using GridForge.Spatial; |
| | | 14 | | using GridForge.Utility; |
| | | 15 | | using SwiftCollections; |
| | | 16 | | using System.Runtime.CompilerServices; |
| | | 17 | | |
| | | 18 | | namespace Gravitas; |
| | | 19 | | |
| | | 20 | | internal sealed partial class GravitasMixedCollisionService |
| | | 21 | | { |
| | | 22 | | internal bool Refresh3DColliderPartition(LSCollider collider) |
| | | 23 | | { |
| | 1571 | 24 | | SwiftThrowHelper.ThrowIfNull(collider, nameof(collider)); |
| | 1571 | 25 | | SwiftThrowHelper.ThrowIfArgument( |
| | 1571 | 26 | | !ReferenceEquals(collider.Context, _context), |
| | 1571 | 27 | | nameof(collider), |
| | 1571 | 28 | | "3D collider must belong to this mixed collision service context."); |
| | | 29 | | |
| | 1571 | 30 | | if (!collider.IsActive || collider.Shape == ColliderType.None) |
| | | 31 | | { |
| | 3 | 32 | | ClearPartitioned3DCollider(collider, force: true); |
| | 3 | 33 | | collider.MarkMixedUnpartitioned(); |
| | 3 | 34 | | collider.ClearMixedPartitionCoordinates(); |
| | | 35 | | |
| | 3 | 36 | | return false; |
| | | 37 | | } |
| | | 38 | | |
| | 1568 | 39 | | Get3DCoverageBounds(collider, out Vector3d coverageMin, out Vector3d coverageMax); |
| | 1568 | 40 | | MixedPartitionMobilityKind kind = Get3DMobilityKind(collider); |
| | 1568 | 41 | | if (collider.MatchesMixedPartitionGridBounds(coverageMin, coverageMax, (int)kind)) |
| | | 42 | | { |
| | 890 | 43 | | Refresh3DPartitionAwakeState(collider); |
| | 890 | 44 | | return false; |
| | | 45 | | } |
| | | 46 | | |
| | 678 | 47 | | if (collider.IsMixedPartitioned) |
| | 248 | 48 | | ClearPartitioned3DCollider(collider, force: true); |
| | | 49 | | |
| | 678 | 50 | | return Partition3DCollider(collider, coverageMin, coverageMax); |
| | | 51 | | } |
| | | 52 | | |
| | | 53 | | internal bool Refresh2DColliderPartition(LSCollider2D collider) => |
| | 64 | 54 | | Refresh2DColliderPartition(collider, rebuildShape: true); |
| | | 55 | | |
| | | 56 | | private bool Refresh2DColliderPartition(LSCollider2D collider, bool rebuildShape) |
| | | 57 | | { |
| | 1267 | 58 | | SwiftThrowHelper.ThrowIfNull(collider, nameof(collider)); |
| | 1267 | 59 | | SwiftThrowHelper.ThrowIfArgument( |
| | 1267 | 60 | | !ReferenceEquals(collider.Context, _context), |
| | 1267 | 61 | | nameof(collider), |
| | 1267 | 62 | | "2D collider must belong to this mixed collision service context."); |
| | | 63 | | |
| | 1267 | 64 | | if (rebuildShape) |
| | 703 | 65 | | collider.Rebuild(); |
| | | 66 | | |
| | 1267 | 67 | | if (!collider.IsActive || collider.Shape == ColliderType2D.None) |
| | | 68 | | { |
| | 4 | 69 | | ClearPartitioned2DCollider(collider, force: true); |
| | 4 | 70 | | collider.MarkMixedUnpartitioned(); |
| | 4 | 71 | | collider.ClearMixedPartitionCoordinates(); |
| | | 72 | | |
| | 4 | 73 | | return false; |
| | | 74 | | } |
| | | 75 | | |
| | 1263 | 76 | | Get2DMixedCoverageBounds(collider, out Vector3d coverageMin, out Vector3d coverageMax); |
| | 1263 | 77 | | MixedPartitionMobilityKind kind = Get2DMobilityKind(collider); |
| | 1263 | 78 | | if (collider.MatchesMixedPartitionGridBounds(coverageMin, coverageMax, (int)kind)) |
| | | 79 | | { |
| | 635 | 80 | | Refresh2DPartitionAwakeState(collider); |
| | 635 | 81 | | return false; |
| | | 82 | | } |
| | | 83 | | |
| | 628 | 84 | | if (collider.IsMixedPartitioned) |
| | 237 | 85 | | ClearPartitioned2DCollider(collider, force: true); |
| | | 86 | | |
| | 628 | 87 | | return Partition2DCollider(collider, coverageMin, coverageMax); |
| | | 88 | | } |
| | | 89 | | |
| | | 90 | | internal bool ClearPartitioned3DCollider(LSCollider collider, bool force = false) |
| | | 91 | | { |
| | 278 | 92 | | SwiftThrowHelper.ThrowIfNull(collider, nameof(collider)); |
| | 278 | 93 | | if (!collider.IsMixedPartitioned) |
| | 3 | 94 | | return false; |
| | | 95 | | |
| | 275 | 96 | | Get3DCoverageBounds(collider, out Vector3d coverageMin, out Vector3d coverageMax); |
| | 275 | 97 | | MixedPartitionMobilityKind currentKind = Get3DMobilityKind(collider); |
| | 275 | 98 | | if (!force && collider.MatchesMixedPartitionGridBounds(coverageMin, coverageMax, (int)currentKind)) |
| | 1 | 99 | | return false; |
| | | 100 | | |
| | 274 | 101 | | SwiftList<WorldVoxelIndex> coordinates = collider.MixedPartitionCoordinates!; |
| | 274 | 102 | | GridWorld world = _context.World; |
| | 274 | 103 | | MixedPartitionMobilityKind partitionKind = GetStoredMobilityKind(collider.MixedPartitionKind); |
| | 23002 | 104 | | for (int i = 0; i < coordinates.Count; i++) |
| | | 105 | | { |
| | 11227 | 106 | | WorldVoxelIndex coordinate = coordinates[i]; |
| | 11227 | 107 | | if (!world.TryGetVoxel(coordinate, out Voxel? voxel) |
| | 11227 | 108 | | || !voxel!.TryGetPartition(out PhysicsMixedPartition? partition)) |
| | | 109 | | { |
| | | 110 | | continue; |
| | | 111 | | } |
| | | 112 | | |
| | 11198 | 113 | | Remove3DObject(partition!, collider.Id, partitionKind); |
| | | 114 | | } |
| | | 115 | | |
| | 274 | 116 | | collider.MarkMixedUnpartitioned(); |
| | 274 | 117 | | collider.ClearMixedPartitionCoordinates(); |
| | 274 | 118 | | return true; |
| | | 119 | | } |
| | | 120 | | |
| | | 121 | | internal bool ClearPartitioned2DCollider(LSCollider2D collider, bool force = false) |
| | | 122 | | { |
| | 267 | 123 | | SwiftThrowHelper.ThrowIfNull(collider, nameof(collider)); |
| | 267 | 124 | | if (!collider.IsMixedPartitioned) |
| | 4 | 125 | | return false; |
| | | 126 | | |
| | 263 | 127 | | Get2DMixedCoverageBounds(collider, out Vector3d coverageMin, out Vector3d coverageMax); |
| | 263 | 128 | | MixedPartitionMobilityKind currentKind = Get2DMobilityKind(collider); |
| | 263 | 129 | | if (!force && collider.MatchesMixedPartitionGridBounds(coverageMin, coverageMax, (int)currentKind)) |
| | 1 | 130 | | return false; |
| | | 131 | | |
| | 262 | 132 | | SwiftList<WorldVoxelIndex> coordinates = collider.MixedPartitionCoordinates!; |
| | 262 | 133 | | GridWorld world = _context.World; |
| | 262 | 134 | | MixedPartitionMobilityKind partitionKind = GetStoredMobilityKind(collider.MixedPartitionKind); |
| | 10672 | 135 | | for (int i = 0; i < coordinates.Count; i++) |
| | | 136 | | { |
| | 5074 | 137 | | WorldVoxelIndex coordinate = coordinates[i]; |
| | 5074 | 138 | | if (!world.TryGetVoxel(coordinate, out Voxel? voxel) |
| | 5074 | 139 | | || !voxel!.TryGetPartition(out PhysicsMixedPartition? partition)) |
| | | 140 | | { |
| | | 141 | | continue; |
| | | 142 | | } |
| | | 143 | | |
| | 5045 | 144 | | Remove2DObject(partition!, collider.Id, partitionKind); |
| | | 145 | | } |
| | | 146 | | |
| | 262 | 147 | | collider.MarkMixedUnpartitioned(); |
| | 262 | 148 | | collider.ClearMixedPartitionCoordinates(); |
| | 262 | 149 | | return true; |
| | | 150 | | } |
| | | 151 | | |
| | | 152 | | internal void Refresh3DPartitionAwakeState(LSCollider collider) |
| | | 153 | | { |
| | 894 | 154 | | SwiftThrowHelper.ThrowIfNull(collider, nameof(collider)); |
| | 894 | 155 | | if (!collider.IsMixedPartitioned) |
| | 1 | 156 | | return; |
| | | 157 | | |
| | 893 | 158 | | SwiftList<WorldVoxelIndex> coordinates = collider.MixedPartitionCoordinates!; |
| | 893 | 159 | | SolidBody? body = collider.Body; |
| | 893 | 160 | | if (collider.IsStatic) |
| | 730 | 161 | | return; |
| | | 162 | | |
| | 163 | 163 | | bool awake = body!.IsAwakeForCollision; |
| | 163 | 164 | | GridWorld world = _context.World; |
| | 15940 | 165 | | for (int i = 0; i < coordinates.Count; i++) |
| | | 166 | | { |
| | 7807 | 167 | | WorldVoxelIndex coordinate = coordinates[i]; |
| | 7807 | 168 | | if (!world.TryGetVoxel(coordinate, out Voxel? voxel) |
| | 7807 | 169 | | || !voxel!.TryGetPartition(out PhysicsMixedPartition? partition)) |
| | | 170 | | { |
| | | 171 | | continue; |
| | | 172 | | } |
| | | 173 | | |
| | 7805 | 174 | | partition!.SetDynamic3DObjectAwake(collider.Id, awake); |
| | | 175 | | } |
| | 163 | 176 | | } |
| | | 177 | | |
| | | 178 | | internal void Refresh2DPartitionAwakeState(LSCollider2D collider) |
| | | 179 | | { |
| | 639 | 180 | | SwiftThrowHelper.ThrowIfNull(collider, nameof(collider)); |
| | 639 | 181 | | if (!collider.IsMixedPartitioned) |
| | 1 | 182 | | return; |
| | | 183 | | |
| | 638 | 184 | | SwiftList<WorldVoxelIndex> coordinates = collider.MixedPartitionCoordinates!; |
| | 638 | 185 | | SolidBody2D? body = collider.Body; |
| | 638 | 186 | | if (collider.IsStatic) |
| | 581 | 187 | | return; |
| | | 188 | | |
| | 57 | 189 | | bool awake = body!.IsAwakeForCollision; |
| | 57 | 190 | | GridWorld world = _context.World; |
| | 3194 | 191 | | for (int i = 0; i < coordinates.Count; i++) |
| | | 192 | | { |
| | 1540 | 193 | | WorldVoxelIndex coordinate = coordinates[i]; |
| | 1540 | 194 | | if (!world.TryGetVoxel(coordinate, out Voxel? voxel) |
| | 1540 | 195 | | || !voxel!.TryGetPartition(out PhysicsMixedPartition? partition)) |
| | | 196 | | { |
| | | 197 | | continue; |
| | | 198 | | } |
| | | 199 | | |
| | 1538 | 200 | | partition!.SetDynamic2DObjectAwake(collider.Id, awake); |
| | | 201 | | } |
| | 57 | 202 | | } |
| | | 203 | | |
| | | 204 | | internal void ProcessPartitionCandidate(int collider3DId, int collider2DId) |
| | | 205 | | { |
| | 4435 | 206 | | if (!_context.Physics.TryGetColliderById(collider3DId, out LSCollider? collider3D) |
| | 4435 | 207 | | || !_context.Physics2D.TryGetColliderById(collider2DId, out LSCollider2D? collider2D) |
| | 4435 | 208 | | || !RequireCollisionPair(collider3D!, collider2D!) |
| | 4435 | 209 | | || !MixedBoundsOverlap(collider3D!, collider2D!)) |
| | | 210 | | { |
| | 445 | 211 | | return; |
| | | 212 | | } |
| | | 213 | | |
| | 3990 | 214 | | ulong key = MixedColliderKey.CreateKey(collider3DId, collider2DId); |
| | 3990 | 215 | | if (!_processedPairKeys.Add(key)) |
| | 3802 | 216 | | return; |
| | | 217 | | |
| | 188 | 218 | | _candidatePairs.Add(new MixedColliderKey(collider3DId, collider2DId)); |
| | 188 | 219 | | } |
| | | 220 | | |
| | | 221 | | internal void Collect2DCandidatesInMixedBounds( |
| | | 222 | | Vector3d min, |
| | | 223 | | Vector3d max, |
| | | 224 | | PhysicsLayerMask layerMask, |
| | | 225 | | SwiftList<LSCollider2D> candidates, |
| | | 226 | | bool staticStyleOnly = false, |
| | | 227 | | bool cachePartitionRefresh = false) |
| | | 228 | | { |
| | 807 | 229 | | SwiftThrowHelper.ThrowIfNull(candidates, nameof(candidates)); |
| | 807 | 230 | | Refresh2DColliderPartitionsForQuery(cachePartitionRefresh); |
| | 807 | 231 | | candidates.FastClear(); |
| | 807 | 232 | | FixedBoundBox queryBounds = FixedBoundBox.FromMinMax(min, max); |
| | 807 | 233 | | CollectCoveredMixedQueryPartitions(min, max, _queryPartitions); |
| | 807 | 234 | | _queryPartitions.SortInPlace(PartitionOrderComparer); |
| | 807 | 235 | | _queryColliderRedundancy.Clear(); |
| | | 236 | | |
| | 56252 | 237 | | for (int i = 0; i < _queryPartitions.Count; i++) |
| | | 238 | | { |
| | 27319 | 239 | | PhysicsMixedPartition partition = _queryPartitions[i]; |
| | 27319 | 240 | | if (staticStyleOnly) |
| | 11385 | 241 | | partition.CopyStaticStyle2DColliderIds(_queryColliderIds); |
| | | 242 | | else |
| | 15934 | 243 | | partition.Copy2DColliderIds(_queryColliderIds); |
| | | 244 | | |
| | 89682 | 245 | | for (int j = 0; j < _queryColliderIds.Count; j++) |
| | | 246 | | { |
| | 17522 | 247 | | int colliderId = _queryColliderIds[j]; |
| | 17522 | 248 | | if (!_queryColliderRedundancy.Add(colliderId) |
| | 17522 | 249 | | || !_context.Physics2D.TryGetColliderById(colliderId, out LSCollider2D? collider) |
| | 17522 | 250 | | || !Is2DQueryCandidate(collider!, queryBounds, layerMask)) |
| | | 251 | | { |
| | | 252 | | continue; |
| | | 253 | | } |
| | | 254 | | |
| | 654 | 255 | | candidates.Add(collider!); |
| | | 256 | | } |
| | | 257 | | } |
| | | 258 | | |
| | 807 | 259 | | _queryColliderRedundancy.Clear(); |
| | 807 | 260 | | candidates.SortInPlace(Collider2DIdOrderComparer); |
| | 807 | 261 | | } |
| | | 262 | | |
| | | 263 | | internal void Collect3DCandidatesInMixedBounds( |
| | | 264 | | Vector3d min, |
| | | 265 | | Vector3d max, |
| | | 266 | | PhysicsLayerMask layerMask, |
| | | 267 | | SwiftList<LSCollider> candidates, |
| | | 268 | | bool staticStyleOnly = false, |
| | | 269 | | bool cachePartitionRefresh = false) |
| | | 270 | | { |
| | 841 | 271 | | SwiftThrowHelper.ThrowIfNull(candidates, nameof(candidates)); |
| | 841 | 272 | | Refresh3DColliderPartitionsForQuery(cachePartitionRefresh); |
| | 841 | 273 | | candidates.FastClear(); |
| | 841 | 274 | | FixedBoundBox queryBounds = FixedBoundBox.FromMinMax(min, max); |
| | 841 | 275 | | CollectCoveredMixedQueryPartitions(min, max, _queryPartitions); |
| | 841 | 276 | | _queryPartitions.SortInPlace(PartitionOrderComparer); |
| | 841 | 277 | | _queryColliderRedundancy.Clear(); |
| | | 278 | | |
| | 67376 | 279 | | for (int i = 0; i < _queryPartitions.Count; i++) |
| | | 280 | | { |
| | 32847 | 281 | | PhysicsMixedPartition partition = _queryPartitions[i]; |
| | 32847 | 282 | | if (staticStyleOnly) |
| | 7275 | 283 | | partition.CopyStaticStyle3DColliderIds(_queryColliderIds); |
| | | 284 | | else |
| | 25572 | 285 | | partition.Copy3DColliderIds(_queryColliderIds); |
| | | 286 | | |
| | 110290 | 287 | | for (int j = 0; j < _queryColliderIds.Count; j++) |
| | | 288 | | { |
| | 22298 | 289 | | int colliderId = _queryColliderIds[j]; |
| | 22298 | 290 | | if (!_queryColliderRedundancy.Add(colliderId) |
| | 22298 | 291 | | || !_context.Physics.TryGetColliderById(colliderId, out LSCollider? collider) |
| | 22298 | 292 | | || !Is3DQueryCandidate(collider!, queryBounds, layerMask)) |
| | | 293 | | { |
| | | 294 | | continue; |
| | | 295 | | } |
| | | 296 | | |
| | 811 | 297 | | candidates.Add(collider!); |
| | | 298 | | } |
| | | 299 | | } |
| | | 300 | | |
| | 841 | 301 | | _queryColliderRedundancy.Clear(); |
| | 841 | 302 | | candidates.SortInPlace(Collider3DIdOrderComparer); |
| | 841 | 303 | | } |
| | | 304 | | |
| | | 305 | | |
| | | 306 | | internal int ActivatePartition(PhysicsMixedPartition partition) |
| | | 307 | | { |
| | 13132 | 308 | | SwiftThrowHelper.ThrowIfNull(partition, nameof(partition)); |
| | 13132 | 309 | | SwiftThrowHelper.ThrowIfArgument( |
| | 13132 | 310 | | !ReferenceEquals(partition.Owner, this), |
| | 13132 | 311 | | nameof(partition), |
| | 13132 | 312 | | "Mixed partition must belong to this collision service."); |
| | | 313 | | |
| | 13132 | 314 | | return _activePartitions.Add(partition); |
| | | 315 | | } |
| | | 316 | | |
| | 13132 | 317 | | internal void DeactivatePartition(int activationId) => _activePartitions.TryRemoveAt(activationId); |
| | | 318 | | |
| | | 319 | | internal PhysicsMixedPartition RentPartition() |
| | | 320 | | { |
| | 37857 | 321 | | if (_inactivePartitionPool.Count == 0) |
| | 37828 | 322 | | TryRetireEmptyRetainedPartitionForReuse(); |
| | | 323 | | |
| | 37857 | 324 | | PhysicsMixedPartition partition = _inactivePartitionPool.Count > 0 |
| | 37857 | 325 | | ? _inactivePartitionPool.Pop() |
| | 37857 | 326 | | : new PhysicsMixedPartition(); |
| | 37857 | 327 | | partition.SetOwner(this); |
| | 37857 | 328 | | return partition; |
| | | 329 | | } |
| | | 330 | | |
| | | 331 | | internal void ReleasePartition(PhysicsMixedPartition partition) |
| | | 332 | | { |
| | 37857 | 333 | | SwiftThrowHelper.ThrowIfNull(partition, nameof(partition)); |
| | 37857 | 334 | | SwiftThrowHelper.ThrowIfArgument( |
| | 37857 | 335 | | !ReferenceEquals(partition.Owner, this), |
| | 37857 | 336 | | nameof(partition), |
| | 37857 | 337 | | "Mixed partition must be released through its owning collision service."); |
| | | 338 | | |
| | 37857 | 339 | | UntrackRetainedPartition(partition); |
| | 37857 | 340 | | partition.ResetForPool(); |
| | 37857 | 341 | | _inactivePartitionPool.Push(partition); |
| | 37857 | 342 | | } |
| | | 343 | | |
| | | 344 | | internal SwiftSparseSet RentPartitionMembership() |
| | | 345 | | { |
| | 61787 | 346 | | return _inactivePartitionMembershipPool.Count > 0 |
| | 61787 | 347 | | ? _inactivePartitionMembershipPool.Pop() |
| | 61787 | 348 | | : new SwiftSparseSet(); |
| | | 349 | | } |
| | | 350 | | |
| | | 351 | | internal void ReleasePartitionMembership(ref SwiftSparseSet? membership) |
| | | 352 | | { |
| | 325255 | 353 | | if (membership == null) |
| | 263468 | 354 | | return; |
| | | 355 | | |
| | 61787 | 356 | | SwiftSparseSet released = membership; |
| | 61787 | 357 | | membership = null; |
| | 61787 | 358 | | released.Clear(); |
| | 61787 | 359 | | _inactivePartitionMembershipPool.Push(released); |
| | 61787 | 360 | | } |
| | | 361 | | |
| | | 362 | | private void Refresh3DColliderPartitions() |
| | | 363 | | { |
| | 1070 | 364 | | int count = _context.Physics.ColliderCount; |
| | 4896 | 365 | | for (int i = 0; i < count; i++) |
| | 1378 | 366 | | Refresh3DColliderPartition(_context.Physics.GetColliderByServiceIndex(i)); |
| | 1070 | 367 | | } |
| | | 368 | | |
| | | 369 | | private void Refresh3DColliderPartitionsForQuery(bool cachePartitionRefresh) |
| | | 370 | | { |
| | 841 | 371 | | if (!cachePartitionRefresh) |
| | | 372 | | { |
| | 560 | 373 | | Refresh3DColliderPartitions(); |
| | 560 | 374 | | return; |
| | | 375 | | } |
| | | 376 | | |
| | 281 | 377 | | int frame = _context.FrameCount; |
| | 281 | 378 | | int lateToken = _context.LateSimulateToken; |
| | | 379 | | // CCD batches query stable opposite-dimension targets many times in one late-sim phase. |
| | | 380 | | // Cache only the partition refresh; every sweep still gathers and sorts its own hits. |
| | 281 | 381 | | if (_cached3DQueryRefreshFrame == frame && _cached3DQueryRefreshLateToken == lateToken) |
| | 116 | 382 | | return; |
| | | 383 | | |
| | 165 | 384 | | Refresh3DColliderPartitions(); |
| | 165 | 385 | | _cached3DQueryRefreshFrame = frame; |
| | 165 | 386 | | _cached3DQueryRefreshLateToken = lateToken; |
| | 165 | 387 | | } |
| | | 388 | | |
| | | 389 | | private void Refresh2DColliderPartitions(bool rebuildShapes = true) |
| | | 390 | | { |
| | 1021 | 391 | | int count = _context.Physics2D.ColliderCount; |
| | 4448 | 392 | | for (int i = 0; i < count; i++) |
| | 1203 | 393 | | Refresh2DColliderPartition(_context.Physics2D.GetColliderByServiceIndex(i), rebuildShapes); |
| | 1021 | 394 | | } |
| | | 395 | | |
| | | 396 | | private void Refresh2DColliderPartitionsForQuery(bool cachePartitionRefresh) |
| | | 397 | | { |
| | 807 | 398 | | if (!cachePartitionRefresh) |
| | | 399 | | { |
| | 525 | 400 | | Refresh2DColliderPartitions(); |
| | 525 | 401 | | return; |
| | | 402 | | } |
| | | 403 | | |
| | 282 | 404 | | int frame = _context.FrameCount; |
| | 282 | 405 | | int lateToken = _context.LateSimulateToken; |
| | | 406 | | // CCD batches query stable opposite-dimension targets many times in one late-sim phase. |
| | | 407 | | // Cache only the partition refresh; every sweep still gathers and sorts its own hits. |
| | 282 | 408 | | if (_cached2DQueryRefreshFrame == frame && _cached2DQueryRefreshLateToken == lateToken) |
| | 131 | 409 | | return; |
| | | 410 | | |
| | | 411 | | // CCD callers request a cached refresh only after the 2D frame has |
| | | 412 | | // prepared its authoritative target poses. Rebuilding those shapes |
| | | 413 | | // again here duplicates work and can churn shape-owned scratch state. |
| | 151 | 414 | | Refresh2DColliderPartitions(rebuildShapes: false); |
| | 151 | 415 | | _cached2DQueryRefreshFrame = frame; |
| | 151 | 416 | | _cached2DQueryRefreshLateToken = lateToken; |
| | 151 | 417 | | } |
| | | 418 | | |
| | | 419 | | private bool Partition3DCollider(LSCollider collider, Vector3d coverageMin, Vector3d coverageMax) |
| | | 420 | | { |
| | 678 | 421 | | MixedPartitionMobilityKind kind = Get3DMobilityKind(collider); |
| | 678 | 422 | | SwiftList<WorldVoxelIndex> coordinates = collider.GetOrCreateMixedPartitionCoordinates(); |
| | 678 | 423 | | coordinates.FastClear(); |
| | | 424 | | |
| | 678 | 425 | | ScanCovered3DVoxels(collider, coverageMin, coverageMax, coordinates, kind); |
| | 678 | 426 | | if (coordinates.Count == 0) |
| | 16 | 427 | | return false; |
| | | 428 | | |
| | 662 | 429 | | collider.MarkMixedPartitioned(coverageMin, coverageMax, (int)kind); |
| | 662 | 430 | | return true; |
| | | 431 | | } |
| | | 432 | | |
| | | 433 | | private bool Partition2DCollider(LSCollider2D collider, Vector3d coverageMin, Vector3d coverageMax) |
| | | 434 | | { |
| | 628 | 435 | | MixedPartitionMobilityKind kind = Get2DMobilityKind(collider); |
| | 628 | 436 | | SwiftList<WorldVoxelIndex> coordinates = collider.GetOrCreateMixedPartitionCoordinates(); |
| | 628 | 437 | | coordinates.FastClear(); |
| | | 438 | | |
| | 628 | 439 | | ScanCovered2DMixedVoxels(collider, coverageMin, coverageMax, coordinates, kind); |
| | 628 | 440 | | if (coordinates.Count == 0) |
| | 11 | 441 | | return false; |
| | | 442 | | |
| | 617 | 443 | | collider.MarkMixedPartitioned(coverageMin, coverageMax, (int)kind); |
| | 617 | 444 | | return true; |
| | | 445 | | } |
| | | 446 | | |
| | | 447 | | private void ScanCovered3DVoxels( |
| | | 448 | | LSCollider collider, |
| | | 449 | | Vector3d coverageMin, |
| | | 450 | | Vector3d coverageMax, |
| | | 451 | | SwiftList<WorldVoxelIndex> coordinates, |
| | | 452 | | MixedPartitionMobilityKind kind) |
| | | 453 | | { |
| | 678 | 454 | | GridWorld world = _context.World; |
| | 678 | 455 | | GridTracer.GetCoveredVoxelsInto( |
| | 678 | 456 | | world, |
| | 678 | 457 | | coverageMin, |
| | 678 | 458 | | coverageMax, |
| | 678 | 459 | | _coveredVoxels, |
| | 678 | 460 | | _traceScratch, |
| | 678 | 461 | | Fixed64.Half); |
| | | 462 | | |
| | 678 | 463 | | var traversal = new GridTraversalState(world, GridTraversalPaddingMode.MaxCellEdge); |
| | 114328 | 464 | | for (int i = 0; i < _coveredVoxels.Count; i++) |
| | 56486 | 465 | | TryPartition3DVoxel(collider, coordinates, _coveredVoxels[i], ref traversal, kind); |
| | 678 | 466 | | } |
| | | 467 | | |
| | | 468 | | private void ScanCovered2DMixedVoxels( |
| | | 469 | | LSCollider2D collider, |
| | | 470 | | Vector3d coverageMin, |
| | | 471 | | Vector3d coverageMax, |
| | | 472 | | SwiftList<WorldVoxelIndex> coordinates, |
| | | 473 | | MixedPartitionMobilityKind kind) |
| | | 474 | | { |
| | 628 | 475 | | GridWorld world = _context.World; |
| | 628 | 476 | | GridTracer.GetCoveredVoxelsInto( |
| | 628 | 477 | | world, |
| | 628 | 478 | | coverageMin, |
| | 628 | 479 | | coverageMax, |
| | 628 | 480 | | _coveredVoxels, |
| | 628 | 481 | | _traceScratch, |
| | 628 | 482 | | Fixed64.Half); |
| | | 483 | | |
| | 628 | 484 | | var traversal = new GridTraversalState(world, GridTraversalPaddingMode.MaxCellEdge); |
| | 59256 | 485 | | for (int i = 0; i < _coveredVoxels.Count; i++) |
| | 29000 | 486 | | TryPartition2DMixedVoxel(collider, coordinates, _coveredVoxels[i], ref traversal, kind); |
| | 628 | 487 | | } |
| | | 488 | | |
| | | 489 | | private void CollectCoveredMixedQueryPartitions( |
| | | 490 | | Vector3d min, |
| | | 491 | | Vector3d max, |
| | | 492 | | SwiftList<PhysicsMixedPartition> partitions) |
| | | 493 | | { |
| | 1648 | 494 | | partitions.FastClear(); |
| | 1648 | 495 | | ScanCoveredMixedQueryPartitions(min, max, partitions); |
| | 1648 | 496 | | } |
| | | 497 | | |
| | | 498 | | private void ScanCoveredMixedQueryPartitions( |
| | | 499 | | Vector3d queryMin, |
| | | 500 | | Vector3d queryMax, |
| | | 501 | | SwiftList<PhysicsMixedPartition> partitions) |
| | | 502 | | { |
| | 1648 | 503 | | GridTracer.GetCoveredVoxelsInto( |
| | 1648 | 504 | | _context.World, |
| | 1648 | 505 | | queryMin, |
| | 1648 | 506 | | queryMax, |
| | 1648 | 507 | | _coveredVoxels, |
| | 1648 | 508 | | _traceScratch, |
| | 1648 | 509 | | Fixed64.Half); |
| | | 510 | | |
| | 1648 | 511 | | VisitCoveredVoxelsForMixedQuery(queryMin, queryMax, partitions); |
| | 1648 | 512 | | } |
| | | 513 | | |
| | | 514 | | private void VisitCoveredVoxelsForMixedQuery( |
| | | 515 | | Vector3d queryMin, |
| | | 516 | | Vector3d queryMax, |
| | | 517 | | SwiftList<PhysicsMixedPartition> partitions) |
| | | 518 | | { |
| | 1648 | 519 | | GridWorld world = _context.World; |
| | 1648 | 520 | | var traversal = new GridTraversalState(world, GridTraversalPaddingMode.MaxCellEdge); |
| | 528902 | 521 | | for (int i = 0; i < _coveredVoxels.Count; i++) |
| | | 522 | | { |
| | 262803 | 523 | | Voxel voxel = _coveredVoxels[i]; |
| | 262803 | 524 | | Fixed64 cellEdge = traversal.GetCellEdge(voxel); |
| | | 525 | | |
| | 262803 | 526 | | if (!GridTraversal.IsWorldPositionInPaddedBounds(queryMin, queryMax, cellEdge, voxel.WorldPosition) |
| | 262803 | 527 | | || !voxel.TryGetPartition(out PhysicsMixedPartition? partition) |
| | 262803 | 528 | | || partition!.IsEmpty) |
| | | 529 | | { |
| | | 530 | | continue; |
| | | 531 | | } |
| | | 532 | | |
| | 60166 | 533 | | partitions.Add(partition); |
| | | 534 | | } |
| | 1648 | 535 | | } |
| | | 536 | | |
| | | 537 | | private void TryPartition3DVoxel( |
| | | 538 | | LSCollider collider, |
| | | 539 | | SwiftList<WorldVoxelIndex> coordinates, |
| | | 540 | | Voxel voxel, |
| | | 541 | | ref GridTraversalState traversal, |
| | | 542 | | MixedPartitionMobilityKind kind) |
| | | 543 | | { |
| | 56486 | 544 | | Fixed64 cellEdge = traversal.GetCellEdge(voxel); |
| | 56486 | 545 | | if (!collider.IsPositionInBounds(cellEdge, voxel.WorldPosition)) |
| | 3969 | 546 | | return; |
| | | 547 | | |
| | 52517 | 548 | | PhysicsMixedPartition partition = GetOrCreatePartition(voxel); |
| | 52517 | 549 | | coordinates.Add(voxel.WorldIndex); |
| | 52517 | 550 | | Add3DObject(partition, collider.Id, kind); |
| | 52517 | 551 | | } |
| | | 552 | | |
| | | 553 | | private void TryPartition2DMixedVoxel( |
| | | 554 | | LSCollider2D collider, |
| | | 555 | | SwiftList<WorldVoxelIndex> coordinates, |
| | | 556 | | Voxel voxel, |
| | | 557 | | ref GridTraversalState traversal, |
| | | 558 | | MixedPartitionMobilityKind kind) |
| | | 559 | | { |
| | 29000 | 560 | | Fixed64 cellEdge = traversal.GetCellEdge(voxel); |
| | 29000 | 561 | | if (!collider.IsPositionInMixedBounds(cellEdge, voxel.WorldPosition)) |
| | 13631 | 562 | | return; |
| | | 563 | | |
| | 15369 | 564 | | PhysicsMixedPartition partition = GetOrCreatePartition(voxel); |
| | 15369 | 565 | | coordinates.Add(voxel.WorldIndex); |
| | 15369 | 566 | | Add2DObject(partition, collider.Id, kind); |
| | 15369 | 567 | | } |
| | | 568 | | |
| | | 569 | | private PhysicsMixedPartition GetOrCreatePartition(Voxel voxel) |
| | | 570 | | { |
| | 67886 | 571 | | if (voxel.TryGetPartition(out PhysicsMixedPartition? partition)) |
| | 30038 | 572 | | return partition!; |
| | | 573 | | |
| | 37848 | 574 | | partition = RentPartition(); |
| | 37848 | 575 | | SwiftThrowHelper.ThrowIfTrue( |
| | 37848 | 576 | | !voxel.TryAddPartition(partition), |
| | 37848 | 577 | | nameof(GravitasMixedCollisionService), |
| | 37848 | 578 | | "Unable to attach mixed physics partition to voxel."); |
| | | 579 | | |
| | 37848 | 580 | | TrackRetainedPartition(partition); |
| | 37848 | 581 | | return partition; |
| | | 582 | | } |
| | | 583 | | |
| | | 584 | | private void Get3DCoverageBounds(LSCollider collider, out Vector3d coverageMin, out Vector3d coverageMax) |
| | | 585 | | { |
| | 1843 | 586 | | coverageMin = collider.BoundsMin; |
| | 1843 | 587 | | coverageMax = collider.BoundsMax; |
| | 1843 | 588 | | } |
| | | 589 | | |
| | | 590 | | private void Get2DMixedCoverageBounds(LSCollider2D collider, out Vector3d coverageMin, out Vector3d coverageMax) |
| | | 591 | | { |
| | 1526 | 592 | | FixedBoundBox bounds = collider.MixedBounds3D; |
| | 1526 | 593 | | coverageMin = bounds.Min; |
| | 1526 | 594 | | coverageMax = bounds.Max; |
| | 1526 | 595 | | } |
| | | 596 | | |
| | | 597 | | [MethodImpl(MethodImplOptions.AggressiveInlining)] |
| | | 598 | | private static MixedPartitionMobilityKind Get3DMobilityKind(LSCollider collider) |
| | | 599 | | { |
| | 2521 | 600 | | if (collider.IsStatic) |
| | 1021 | 601 | | return MixedPartitionMobilityKind.Static; |
| | | 602 | | |
| | 1500 | 603 | | SolidBody? body = collider.Body; |
| | 1500 | 604 | | return body!.IsKinematic ? MixedPartitionMobilityKind.Kinematic : MixedPartitionMobilityKind.Dynamic; |
| | | 605 | | } |
| | | 606 | | |
| | | 607 | | [MethodImpl(MethodImplOptions.AggressiveInlining)] |
| | | 608 | | private static MixedPartitionMobilityKind Get2DMobilityKind(LSCollider2D collider) |
| | | 609 | | { |
| | 2154 | 610 | | if (collider.IsStatic) |
| | 911 | 611 | | return MixedPartitionMobilityKind.Static; |
| | | 612 | | |
| | 1243 | 613 | | SolidBody2D? body = collider.Body; |
| | 1243 | 614 | | return body!.IsKinematic ? MixedPartitionMobilityKind.Kinematic : MixedPartitionMobilityKind.Dynamic; |
| | | 615 | | } |
| | | 616 | | |
| | | 617 | | [MethodImpl(MethodImplOptions.AggressiveInlining)] |
| | | 618 | | private static MixedPartitionMobilityKind GetStoredMobilityKind(int partitionKind) |
| | | 619 | | { |
| | 536 | 620 | | return partitionKind == (int)MixedPartitionMobilityKind.Kinematic |
| | 536 | 621 | | ? MixedPartitionMobilityKind.Kinematic |
| | 536 | 622 | | : partitionKind == (int)MixedPartitionMobilityKind.Static |
| | 536 | 623 | | ? MixedPartitionMobilityKind.Static |
| | 536 | 624 | | : MixedPartitionMobilityKind.Dynamic; |
| | | 625 | | } |
| | | 626 | | |
| | | 627 | | [MethodImpl(MethodImplOptions.AggressiveInlining)] |
| | | 628 | | private static void Add3DObject(PhysicsMixedPartition partition, int id, MixedPartitionMobilityKind kind) |
| | | 629 | | { |
| | 52517 | 630 | | if (kind == MixedPartitionMobilityKind.Static) |
| | | 631 | | { |
| | 32605 | 632 | | partition.AddStatic3DObject(id); |
| | 32605 | 633 | | return; |
| | | 634 | | } |
| | | 635 | | |
| | 19912 | 636 | | if (kind == MixedPartitionMobilityKind.Kinematic) |
| | | 637 | | { |
| | 9666 | 638 | | partition.AddKinematic3DObject(id); |
| | 9666 | 639 | | return; |
| | | 640 | | } |
| | | 641 | | |
| | 10246 | 642 | | partition.AddDynamic3DObject(id); |
| | 10246 | 643 | | } |
| | | 644 | | |
| | | 645 | | [MethodImpl(MethodImplOptions.AggressiveInlining)] |
| | | 646 | | private static void Add2DObject(PhysicsMixedPartition partition, int id, MixedPartitionMobilityKind kind) |
| | | 647 | | { |
| | 15369 | 648 | | if (kind == MixedPartitionMobilityKind.Static) |
| | | 649 | | { |
| | 4869 | 650 | | partition.AddStatic2DObject(id); |
| | 4869 | 651 | | return; |
| | | 652 | | } |
| | | 653 | | |
| | 10500 | 654 | | if (kind == MixedPartitionMobilityKind.Kinematic) |
| | | 655 | | { |
| | 3837 | 656 | | partition.AddKinematic2DObject(id); |
| | 3837 | 657 | | return; |
| | | 658 | | } |
| | | 659 | | |
| | 6663 | 660 | | partition.AddDynamic2DObject(id); |
| | 6663 | 661 | | } |
| | | 662 | | |
| | | 663 | | [MethodImpl(MethodImplOptions.AggressiveInlining)] |
| | | 664 | | private static void Remove3DObject(PhysicsMixedPartition partition, int id, MixedPartitionMobilityKind kind) |
| | | 665 | | { |
| | 11198 | 666 | | if (kind == MixedPartitionMobilityKind.Static) |
| | | 667 | | { |
| | 852 | 668 | | partition.RemoveStatic3DObject(id); |
| | 852 | 669 | | return; |
| | | 670 | | } |
| | | 671 | | |
| | 10346 | 672 | | if (kind == MixedPartitionMobilityKind.Kinematic) |
| | | 673 | | { |
| | 6480 | 674 | | partition.RemoveKinematic3DObject(id); |
| | 6480 | 675 | | return; |
| | | 676 | | } |
| | | 677 | | |
| | 3866 | 678 | | partition.RemoveDynamic3DObject(id); |
| | 3866 | 679 | | } |
| | | 680 | | |
| | | 681 | | [MethodImpl(MethodImplOptions.AggressiveInlining)] |
| | | 682 | | private static void Remove2DObject(PhysicsMixedPartition partition, int id, MixedPartitionMobilityKind kind) |
| | | 683 | | { |
| | 5045 | 684 | | if (kind == MixedPartitionMobilityKind.Static) |
| | | 685 | | { |
| | 288 | 686 | | partition.RemoveStatic2DObject(id); |
| | 288 | 687 | | return; |
| | | 688 | | } |
| | | 689 | | |
| | 4757 | 690 | | if (kind == MixedPartitionMobilityKind.Kinematic) |
| | | 691 | | { |
| | 2394 | 692 | | partition.RemoveKinematic2DObject(id); |
| | 2394 | 693 | | return; |
| | | 694 | | } |
| | | 695 | | |
| | 2363 | 696 | | partition.RemoveDynamic2DObject(id); |
| | 2363 | 697 | | } |
| | | 698 | | |
| | | 699 | | [MethodImpl(MethodImplOptions.AggressiveInlining)] |
| | | 700 | | private static bool MixedBoundsOverlap(LSCollider collider3D, LSCollider2D collider2D) |
| | | 701 | | { |
| | 4216 | 702 | | return collider3D.Bounds.Intersects(collider2D.MixedBounds3D); |
| | | 703 | | } |
| | | 704 | | |
| | | 705 | | [MethodImpl(MethodImplOptions.AggressiveInlining)] |
| | | 706 | | private static bool Is2DQueryCandidate(LSCollider2D collider, FixedBoundBox queryBounds, PhysicsLayerMask layerMask) |
| | | 707 | | { |
| | 657 | 708 | | if (!layerMask.Includes(collider.Layer)) |
| | 3 | 709 | | return false; |
| | | 710 | | |
| | 654 | 711 | | return collider.MixedBounds3D.Intersects(queryBounds); |
| | | 712 | | } |
| | | 713 | | |
| | | 714 | | [MethodImpl(MethodImplOptions.AggressiveInlining)] |
| | | 715 | | private static bool Is3DQueryCandidate(LSCollider collider, FixedBoundBox queryBounds, PhysicsLayerMask layerMask) |
| | | 716 | | { |
| | 831 | 717 | | return collider.IsActive |
| | 831 | 718 | | && layerMask.Includes(collider.Layer) |
| | 831 | 719 | | && collider.Bounds.Intersects(queryBounds); |
| | | 720 | | } |
| | | 721 | | |
| | 31 | 722 | | private void DetachRetainedPartitions() => RetainedPartitionLifecycle.DetachAll( |
| | 31 | 723 | | _retainedPartitions, |
| | 31 | 724 | | _context.World, |
| | 31 | 725 | | this, |
| | 31 | 726 | | _releaseRetainedPartition, |
| | 31 | 727 | | nameof(PhysicsMixedPartition), |
| | 31 | 728 | | "Unable to detach retained mixed physics partition from its voxel during reset."); |
| | | 729 | | |
| | 37848 | 730 | | private void TrackRetainedPartition(PhysicsMixedPartition partition) => RetainedPartitionLifecycle.Track( |
| | 37848 | 731 | | _retainedPartitions, |
| | 37848 | 732 | | this, |
| | 37848 | 733 | | partition, |
| | 37848 | 734 | | nameof(PhysicsMixedPartition)); |
| | | 735 | | |
| | 37857 | 736 | | private void UntrackRetainedPartition(PhysicsMixedPartition partition) => RetainedPartitionLifecycle.Untrack( |
| | 37857 | 737 | | _retainedPartitions, |
| | 37857 | 738 | | this, |
| | 37857 | 739 | | partition, |
| | 37857 | 740 | | ref _retainedPartitionRetirementCursor); |
| | | 741 | | |
| | 345 | 742 | | private void RetireExpiredRetainedPartitions() => RetainedPartitionLifecycle.RetireExpired( |
| | 345 | 743 | | _retainedPartitions, |
| | 345 | 744 | | _context.World, |
| | 345 | 745 | | this, |
| | 345 | 746 | | _context.Settings.RetainedPartitionRetirementSweepBudget, |
| | 345 | 747 | | _context.FrameCount, |
| | 345 | 748 | | _context.Settings.RetainedPartitionTimeToKillFrames, |
| | 345 | 749 | | _releaseRetainedPartition, |
| | 345 | 750 | | ref _retainedPartitionRetirementCursor); |
| | | 751 | | |
| | 37828 | 752 | | private bool TryRetireEmptyRetainedPartitionForReuse() => RetainedPartitionLifecycle.TryRetireEmptyForReuse( |
| | 37828 | 753 | | _retainedPartitions, |
| | 37828 | 754 | | _inactivePartitionPool, |
| | 37828 | 755 | | _context.World, |
| | 37828 | 756 | | this, |
| | 37828 | 757 | | _releaseRetainedPartition, |
| | 37828 | 758 | | ref _retainedPartitionRetirementCursor); |
| | | 759 | | |
| | | 760 | | } |