| | | 1 | | //======================================================================= |
| | | 2 | | // CollisionWorkItem.cs |
| | | 3 | | //======================================================================= |
| | | 4 | | // MIT License, Copyright (c) 2026–present David Oravsky (mrdav30) |
| | | 5 | | // See LICENSE file in the project root for full license information. |
| | | 6 | | //======================================================================= |
| | | 7 | | |
| | | 8 | | using Gravitas.Colliders; |
| | | 9 | | using System.Runtime.CompilerServices; |
| | | 10 | | |
| | | 11 | | namespace Gravitas.CollisionHandling; |
| | | 12 | | |
| | | 13 | | /// <summary> |
| | | 14 | | /// Allocation-free narrow-phase work item used by real pairs and compound |
| | | 15 | | /// collider internal part checks. |
| | | 16 | | /// </summary> |
| | | 17 | | internal readonly struct CollisionWorkItem |
| | | 18 | | { |
| | | 19 | | [MethodImpl(MethodImplOptions.AggressiveInlining)] |
| | | 20 | | public CollisionWorkItem( |
| | | 21 | | GravitasWorldContext context, |
| | | 22 | | LSCollider colliderA, |
| | | 23 | | LSCollider colliderB, |
| | | 24 | | CollisionType collisionType, |
| | | 25 | | ContactManifold manifold) |
| | | 26 | | { |
| | 10052 | 27 | | Context = context; |
| | 10052 | 28 | | ColliderA = colliderA; |
| | 10052 | 29 | | ColliderB = colliderB; |
| | 10052 | 30 | | CollisionType = collisionType; |
| | 10052 | 31 | | Manifold = manifold; |
| | 10052 | 32 | | } |
| | | 33 | | |
| | | 34 | | public GravitasWorldContext Context { get; } |
| | | 35 | | |
| | | 36 | | public LSCollider ColliderA { get; } |
| | | 37 | | |
| | | 38 | | public LSCollider ColliderB { get; } |
| | | 39 | | |
| | | 40 | | public CollisionType CollisionType { get; } |
| | | 41 | | |
| | | 42 | | public ContactManifold Manifold { get; } |
| | | 43 | | |
| | | 44 | | [MethodImpl(MethodImplOptions.AggressiveInlining)] |
| | | 45 | | public static CollisionWorkItem Create(CollisionPair pair) => |
| | 6899 | 46 | | new(pair.Context, pair.ColliderA, pair.ColliderB, pair.CollisionType, pair.Manifold); |
| | | 47 | | } |