Struct PhysicsOverlapCircle3DRequest
Describes one 3D X/Z circle overlap in a batched query call.
public readonly struct PhysicsOverlapCircle3DRequest
- Inherited Members
Constructors
PhysicsOverlapCircle3DRequest(Vector3d, Fixed64)
Creates a 3D collider-projection overlap request against all physics layers.
public PhysicsOverlapCircle3DRequest(Vector3d position, Fixed64 radius)
Parameters
positionVector3dradiusFixed64
PhysicsOverlapCircle3DRequest(Vector3d, Fixed64, PhysicsLayerMask)
Creates a 3D collider-projection overlap request with an X/Z circle and include layer mask.
public PhysicsOverlapCircle3DRequest(Vector3d position, Fixed64 radius, PhysicsLayerMask layerMask)
Parameters
positionVector3dradiusFixed64layerMaskPhysicsLayerMask
Properties
LayerMask
Gets the included physics layers.
public PhysicsLayerMask LayerMask { get; }
Property Value
Position
Gets the circle center; only its X/Z components are used.
public Vector3d Position { get; }
Property Value
- Vector3d
Radius
Gets the projected circle radius.
public Fixed64 Radius { get; }
Property Value
- Fixed64