Enum MeshColliderMode
Declares how a mesh collider should be treated by runtime collision policy.
public enum MeshColliderMode : byte
Fields
Concave = 1Mesh may contain arbitrary open or closed triangle surfaces and is treated as authored triangle collision data rather than a support-mapped convex hull.
Convex = 0Mesh is validated as either one closed convex manifold shell or one open, coplanar triangulation that fills a single convex polygon.