Table of Contents

Namespace FixedMathSharp.Geometry

The Unity geometry adapters bridge bounds, rays, planes, rectangles, cameras, and frustums while keeping projection planes and rejected conversions explicit.

The underlying deterministic geometry types are documented in the FixedMathSharp core API.

Classes

FixedBoundsUnityExtensions

Provides endpoint-preserving conversions between Unity Bounds and FixedMathSharp bounds.

FixedFrustumUnityExtensions

Provides explicit conversions between Unity frustum data and FixedMathSharp frustums.

FixedGeometryUnityExtensions

Provides explicit conversions between Unity and FixedMathSharp geometry primitives.